Tech in Edu

[last updated 11/2012]
There are many excellent technologies that are at a teacher's disposal. This page started as a distillation of these. Since then, I have realized that technology use in education suffers more from fragmentation than from lack of familiarity with what is available and which are the best tools. What do I mean? Fragmentation is the usage of too many tools for the same tasks within the same school. If a high school student has 5 subjects and each teacher picks his/her own favorite blog platform, website builder, social bookmarking, microblogging, etc --  the student may need to juggle dozens of different platforms (and logins and interfaces, and so on). In this situation, no matter how easy and wonderful each individual tool may be, the collection as a whole is a hindrance to the student's learning, not an enhancement. I now believe it is more important that a school choose a single common platform, and the teachers channel their creativity into finding interesting and learning-enhancing ways of using the platform. With this preamble, below are examples and resources for creative use of technology in high school education. Big thanks to Dominique Jones for evaluating many of these. This sampling does not include tablet apps -- visit the "iPad Apps" page of this blog for that.

A plug for another collection -- Bunn Library's LibGuides list best Web resources by subject/discipline.


SUBJECTS:    Art   English   History   Humanities   Languages  Math   Science

    TOOLS:  Blogs   Bloggers   Wikis   The Rest  

Art
English
  • Book Drum: books enhanced by teachers/students with multimedia materials, "bringing them to life with immersive pictures, videos, maps and music."
History
Humanities
  • EDSITEment - National Endowment for Humanities site with great resource covering 4 areas:
    • Art & Culture
    • History & Social Studies
    • Foreign Language
    • Literature and Language Arts

Languages

Math
Science
  • Shout - "invites educators and students to take an active role in global environmental issues." [Smithonian and Microsoft behind this]
  • The Concord Consortium - dozens of neat software simulations/activities for science at high-school level (e.g. Molecular workbench - an interactive computational simulator of molecular behavior). Requires java; has tools for teachers to create their own simulations.
  • Physics-animations.com - physics animations for many physics, engineering thermodynamics applications, including animations of top 10 experiment/discoveries in science (gallileo, focaults pendulum, newton's decomp of sunlight)
  • SMALLab - motion capture application that projects images on the floor and students interact with simulation (e.g. atoms in physics simulation).




Blog examples

Bloggers to follow for ideas on using tech in school


Wikis/Sites

The rest
  • Problem-Attic 30 years of Regents Exams for Math, Science, Social Studies, and English.